![]() He sits there and waits for several years until he grows to become the Thin Man. Mono wakes up in the middle of a gelatinous mass of flesh and eyes and he sits on a chair, alone. Why Did Mono Become The Thin Man In Little Nightmares II? However, in a cruel turn of events, she let Mono fall into the dark chasm underneath. She grabs his hand to prevent him from falling. ![]() While escaping the Signal Tower, Mono drops behind Six. Of course, we can’t always have good things as Six betrays him at the end. Six seems to be his last hope of not being alone. We can presume that throughout their journey together, Mono saves Six over and over again to fill that void of loneliness. He also sees a mysterious antagonist snatch up the children around him one-by-one. In the digital comic, Mono sits alone on a branch of a tree when he sees the Hunter captures Six. However, he looks and quite possibly feels lonely. Aside from that, it also offers short-lived respite from the world which seemingly hates him. According to Bandai Namco’s website, the mask serves as a way to hide his identity. Unlike Six, Mono seems to be a very caring and compassionate character as he risks his own life on multiple occasions to save her. Players control the protagonist Mono, a young boy with impressive teleportation abilities. Tarsier Studios recently released a prequel, Little Nightmares II. She journeyed through the Maw, trying to satisfy her insatiable hunger. It revolved around a little girl named Six, wearing an iconic yellow raincoat. This profile assumes that he is smaller than the human-sized monsters in the game.Just in case you didn’t know, Little Nightmares remains one of the most-loved puzzle-platform and survival-horror games. Note: The game makes it unclear if Mono is human sized or not. Weaknesses: He is too small to reliably fight others larger than him, only being able to run away or hide when threatened in said way. Intelligence: High like Six, Mono is very clever and is able to use his surroundings to his advantage when in combat, escape, or problem-solving situations Optional Equipment: Keys, Axes, Mallets and Pipes. Range: Below Standard Melee Range with weapons, Tens of meters with powers. ![]() Can also run for extended periods of time under stress with minimal fatigue He is able to battle waves of enemies of his size. Isn't shown in physical combat outside of those instances.)ĭurability: Human level (Can survive long drops when compared to his size.) Striking Strength: Human Class (Is able to break hands and crush the heads of porcelain children using weapons. But when accompanied by Six, they were able to lift a hunting rifle larger than both of them.) Lifting Strength: Below Average (Can lift keys and barely lift and drag small handheld tools like Mallets, Pipes and Axes. Speed: Human Level (Can outpace the Teacher, Hunter, Doctor, Thin Man, and Flesh Abyss.) Powers and Abilities: Small Size (Type 1), Stealth Mastery, Likely Power Absorption or Rage Power/ Berserk Mode With their teamwork not something to be underestimated by the monsters in the world around them, he and Six do their best to survive. From there, the tentative duo proceed to face horrors within the forest and beyond. The games were developed and published by Bandai-Namco Entertainment Inc.ĭuring the game, Mono finds and frees Six from the Hunter's hut. Mono is the main protagonist of Little Nightmares II, the prequel to the hit horror survival game, Little Nightmares.
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